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Drawlogic Interactive Action

Interactive Graphics + Game Engine Developer · · 2006-06-01 – present · Chandler, Arizona

Interactive graphics, real-time web, and multi-engine studio building with WebGPU, WebGL, WebXR, WebAudio, WebRTC, RUDP networking, Canvas, SVG, Three.js, HTML5, Unity, Unreal Engine, Godot, custom C++/C# engines, and classic Flash/ActionScript heritage.

  • Interactive graphics, real-time web, and multi-engine studio founded in the Flash, ActionScript, and early Unity era
  • Modern browser graphics and real-time systems: WebGPU (WGSL), WebGL2, WebXR, WebAudio, WebRTC DataChannels, RUDP networking, Three.js, Canvas, and SVG
  • Cross-engine development across Unity, Unreal Engine, Godot, Cocos2d-x, Defold, PlayCanvas, and custom C/C++/Rust/C# engines